EX Home | Search | FAQ | Email Prev. Page | Contents | Next Page
GAMES

VAMPIRE SAVIOR
T-1228G
Copyright © 1997, 1998 Capcom
Sega Saturn, 1 or 2 players
2D Fighting
Available Now (Import Only)
¥5800

—by Charles McCarter








As the Sega Saturn gives up the ghost in the United States, with only one expected release remaining (the continuously delayed RAYEARTH RPG), Sega is still supporting this system in Japan. Capcom especially, with their stable of successful 2D fighters, continues to provide a great line of games for this rapidly aging system, and one of the most recent is VAMPIRE SAVIOR.
  The third in the DARKSTALKERS series of games, this game builds upon what has come before. Pyron, the boss from the last game, is now a playable character. And in fact, all the characters from NIGHTWARRIORS: DARKSTALKERS REVENGE are present and ready to claw, bite, and shred their way to the top of the heap. But there are also several new characters, including Q-Bee, who is essentially a bee girl; Bulletta, a deceptively sweet Red Riding Hood character who will slit your throat if you let her get too close; Lilith, a younger but equally nasty version of Morrigan, and of course the new boss, Jedah.
  Game play is similar to the earlier games as well, with special moves, Enhanced Special (ES) moves, and Extra Special (EX) moves. But there is also a new feature called "Dark Force." By pressing the same level of punch and kick button simultaneously, the characters can use their Dark Force powers. For some characters, they are pretty lame (such as Jedah's and Q-Bee's "flight" ability), whereas some characters can do some serious damage. As with other special moves, however, Dark Force has to be used intelligently and strategically to win the game. Another added extra for SAVIOR is the "friendship" move. This is essentially like the taunt in X-MEN VS. STREET FIGHTER or MARVEL SUPER HEROES. It looks good (and sometimes funny) but doesn't really do much to assist in winning the fight. A couple characters, however, have taunts that are capable of damaging opponents.
  The backgrounds, as in the other recent Capcom 2D fighters are works of art in themselves, and the characters' moves are fast and clean. The 4 meg RAM cart really helps this game to shine, since it virtually eliminates load times after the initial loading and allows the game's animation to remain intact.
  So it looks good and has all the familiar characters. But like its predecessors, it seems a little too easy to beat. Of course, if that's a problem players can just crank up the difficulty level, but it still seems awfully easy. By "easy" I mean, "easy to defeat the game." Mastering the wide variety of moves and combos is another matter, and it is for that reason as much as anything else that fighting game fans purchase these games. The question is not, after all, how badly you pound your opponent, but did you do it with style? Some of the characters (read: Anakaris) have such a large number of moves that it's hard to keep them straight, let alone master them all.
  Fans will be glad to note that humor has not been removed from the series. Bulletta hums and skips along, followed by three butterflies and her faithful dog, right before she whips out an uzi or a claymore or a stiletto. And Sasquatch maintains his title as King of the Comedy Relief with the addition of his friendship move (where he eats a banana and throws the peel out to be slipped upon) and his Dark Force strong move, where a line of somersaulting kamikaze exploding penguins follows him as he punches his way to victory.
  Fans of the series will be impressed with this most recent addition to the family. New players too will find something to enjoy here. A pity that it's only being brought out on the PlayStation on the US, because it won't be the same as this import version, especially if X-MEN VERSUS STREET FIGHTER EX is any indication.

Rating: *** out of 4


EX Home | Search | FAQ | Email Prev. Page | Contents | Next Page